New V-Ray 3.0 for 3ds Max Beta Build Available
Thanks to the help of a dedicated group of beta testers, we have been able to release a new V-Ray for 3ds Max Beta build with new features and fixes. The new beta build comes with an option to exclude the local machine from DR rendering and to automatically transfer and cache render assets to the DR servers, thus making sure every render slave has a full set of assets. A full version of V-Ray Standalone is included in the installation and a new camera type Spherical panorama is also introduced in the new V-Ray 3.0 for 3ds Max Beta build. Check out the complete list of new features and improvements. We have also prepared a new video tutorial to help you get started with the VRmats functionality. VRmats are universal V-Ray shaders for use across multiple 3D modeling applications. If you are eager to add V-Ray to your pipeline get V-Ray 2.0 now and upgrade free of cost to V-Ray 3.0 upon release! Check out the promo details here. The release of V-Ray 3.0 marks the introduction of a new licensing policy. Learn more about the new pricing and licensing options here. Join the beta program and help us create the best version of V-Ray yet!